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RPG: Sword sorcery - Burok torn : City Under Siege
RPG: Sword sorcery - Burok torn : City Under Siege
REQUIRES THE USE OF THE DUNGEONS & DRAGON PLAYER'S HANDBOOK, THIRD EDITION, PUBLISHED BY WIZARDS OF THE COAST.

"The Battle Below"

Once, long ago, there was peace. The dwarves of Burok Torn and the dark elves of Dier Drendal fought together against the titanspawn and engaged in mutually beneficial trade.
Yet war and betrayal tore these two races apart, and today Burok Torn is a place of sorrow, where the signs of the past trouble the rulers of the present, and the demands of honor drive elf and dwarf toward tragedy.
Forced to fight a desperate war to save their wounded god, the dark elves assault the dwarves in a seemingly endless cycle of violence.

Burok Torn: City Under siege details one of the greatest wonders of the age - the ancient dwarven city of Burok Torn, where rune magic and faith combine to create an indomitable realm. This book also provides information on the mysterious city of the dark elves, Dier Drendal, and the events that have led the dark eleves to make war on their dwarven neighbors. The secrets of the dwarven rune masters are also revealed along withe rules for playing this and several other powerful prestige classes.

Game Masters in any campaign will find a wealth of information in this book, and players will find endless challenges in the labyrinthine tunnels of Burok Torn and Dier Drendal.


Prix d'Origine : 13.20 €     Remise - 70%
Prix Promo : 4.00 €       

RPG: Sword sorcery - Requiem for a god
RPG: Sword sorcery - Requiem for a god
An event Book by Monte Cook.

Malhavoc Pres proudly presents the first D20 Event Book, a "how-to" guide for players and DMs.
"Requiem for a God" Supposes that a major event has taken place in your campaign: the death of an immortal being.

This book has all you need to introduce the demise of a divine power into your game. DM notes cover the death's repercussions of the campaign, and new prestige classes tap into the departed god's power.
Short tie-in adventures features power-mad villains seeking to hoard their new might while cosmic forces move to realign the balance.

Characters can wiel artifacts made of god-relics and spells fueled by lingering divine essence. Meanwhile, dark creatures born of the god's passing challenge adventurers of all levels.

Kill a god in your game. Then watch what happens.

Prix d'Origine : 9.50 €     Remise - 63%
Prix Promo : 3.50 €       

RPG: Sword sorcery - Skreyn's register: The bonds of magic
RPG: Sword sorcery - Skreyn's register: The bonds of magic
A character book by Sean K Reynolds

Chaz Zemir, the dark elf master of interrogation and enslavement.... Handrath Blood-Eye, the half-fiend who summons his own brothers to die for him... Von Cloven, the tiefling paladin struggling to overcome her fiendish nature and the hatred of others... Though they may come from very different realms, these characters share one thing in common: supreme devotion to "The Bonds of Magic".

50 New Spellcasters!

Each of these intriguing new wizards, sorcerers, clerics, rangers, paladins, druids, and bards comes complete with an illustration and full description. In addition, they all have a unique spell, magic item, or feat, plus rock-solid statistics that can really rely on.

These personalities of all levels are ready to get in the game as enemies, allies, cohorts, or even player characters. And what's more, all these characters are Open Game Content !

Malhavoc Press is proud to present the work of game designer Sean K Reynolds, coauthor of the "Forgotten Realms Campaign Setting" new edition and author of the "Scarlet Brotherhood".

Prix d'Origine : 9.50 €     Remise - 63%
Prix Promo : 3.50 €       

RPG: Sword Sorcery - Player's guide to Wizards, Bards and Sorcerers
RPG: Sword Sorcery - Player's guide to Wizards, Bards and Sorcerers
Legacy and Lore

(Requires the use of the Dungeons & Dragons Player's handbook, revised edition, published by Wizards of the Coast.)

Arcane might is a source of both peace and war. Whether garnered from generations of epics, sorcerous power in the blood or the meticulous use of arcane formulae, arcane magic holds the power to build worlds or destroy them.

This sourcebook in the Player's Guide series from Sword and Sorcery Studios details the secrets and potential of the masters of arcane magic: wizards, bards and sorcerers.


Prix d'Origine : 17.60 €     Remise - 66%
Prix Promo : 6.00 €       

RPG: Werewolf The Apocalypse - ShadowLords
RPG: Werewolf The Apocalypse - ShadowLords
The Gathering Storm

For countless centuries, they have endured the rule of weaker Garou.
They have sacrificed nothing but scorn in return. They use weapons shunned by the other tribes, and have contacts and pawns in the most dangerous places. Now they are ready to come into their own. The balance of power is about to shift...

Lords of Thunder and Darkness

The hidden strenghs of the most cunning tribe come to light with the newest Revised Tribebook "Tribebook: Shadow Lords". Explore the hidden paths of power within Grandfather Thunder's tribe, and learn the secrets that drove the Lords down their dark road. Take up the burden of doing the shadow work of the Garou Nation, and win your own place among the hierarchy of Lords. And don't be afraid to get your hand dirty - in this tribe, results are what matters.

Prix d'Origine : 11.70 €     Remise - 66%
Prix Promo : 4.00 €       

RPG: Werewolf The Apocalypse - Hengeyokai
RPG: Werewolf The Apocalypse - Hengeyokai
This is not your land, Gai-jin...

For centuries, the hengeyokai - the secretive shapeshifters of the East - have maintained themselves against the incursions of the Western world. Tales of goblin spiders, mischievous fox-women, chattering ravens and mighty dragons abound from India's rivers to the islands of Japan. But as the West and its creatures invade the sacred homelands, the Hengeyokai watch the Wheel of Ages grind ever-closer toward an Age of Darkness.

And your ways ar not our ways !

"Hengeyokai" contains all the material that players and Storytellers need to create stories of the East and its strange creatures. Here is a complete view of the shapeshifters that populate the lands of the East - their beliefs, their ways, their powers. Also included is the Changing Breed book for the Kitsune fox-shifters, and the tribal spread and Gifts for the Garou tribe of the Stargazers, who recently returned to their Eastern homelands.



Prix d'Origine : 13.20 €     Remise - 70%
Prix Promo : 4.00 €       

RPG: Mageknight Collector's guide Vol 1 (Rebellion - Lancers - Whirlwind)
RPG: Mageknight Collector's guide Vol 1 (Rebellion - Lancers - Whirlwind)
Find a Hero.
Build and Army.
Create an Empire!

Mage Knight, the revolutionary collectible miniatures game, has taken the gaming world by storm. Here, for the first time, is a complete, fully illustrated roster of all the figures included in Mage Knight Rebellion, Mage Knight lancers, and Mage Knight Whirlwind, along with much more:

● Figure listings by collector number and faction.
● Color photographs of each figure.
● Complete figure statistics
● Play tips
● Two new short stories
● Exciting new game scenarios
● An introduction by Jor Weisman , co-creator of Mage Knight

Now it's easier than ever to enter the action-packed fantasy world of Mage Knight!

Prix d'Origine : 11.70 €     Remise - 66%
Prix Promo : 4.00 €       

RPG: Mageknight Collector's guide Vol 2 (Unlimited - Dungeons - Sinister - Conquest Multidial Figures)
RPG: Mageknight Collector's guide Vol 2 (Unlimited - Dungeons - Sinister - Conquest Multidial Figures)
Find a Hero.
Build an Army.
Create an empire!

Mage Knight, the revolutionary collectible miniatures game, has changed the landscape of adventure gaming. Here, for the first time, is a complete, fully illustrated roster of all the figures included in Mage Knight: Unlimited, Dungeons, and Sinister. Plus Conquest Multidial Figures, and much more:

● Figure listings by collector number and faction.
● Color photographs of each figure.
● Complete figure statistics.
● Play tips.
● Three new game scenarios.
● An introduction by Kevin Barrett, co-creator of Mage Knight.

Now it's easier than ever to enter the action-packed fantasy world of Mage Knight!

Prix d'Origine : 11.70 €     Remise - 66%
Prix Promo : 4.00 €       

RPG: Spycraft Shadowforce Archer - The Hand of Glory
RPG: Spycraft Shadowforce Archer - The Hand of Glory
Evil Never Dies In 1945, victory was seized from the jaws of the greatest evil of the 20th century. Now, a new threat rises from the ashes of the Nazi regime, a criminal organization with dreams of global domination powered by the might of a living god. Wielding the greatest and most feared powers of the Ancients and the unearthed power of countless mystic relics, the Hand of Glory stands poised to topple the delicate balance the Archer Foundation so desperately fights to protect. Only your agents stand between the unwitting masses and a terrifying Fourth Reich bent on reengineering the world in the image of a fallen occult empire! This vision of conquest at all cost includes. . . Everything you need to create and field cunning Hand of Glory threats - or rogue Hand of Glory agents working for the Archer Conspiracy! Many new agent options, including two new departments, one new base class (the explorer), and expanded feat trees. An entirely new branch of gadget design - Fringe Science! Use seeker talismans to locate relics, transmog guns to destabilize the atomic structure of any object, or gouge beetles to bring back the dead! Advanced rules for playing mystics of all types, including many new fringe and mystic feats, higher Thirst levels, global modifiers for every day of the year, new invocations, new relics, and four new prestige classes! Two major threats commanded by the Hand of Glory, fully fleshed out and integrated into the official Shadowforce Archer history, including die Spinne's espionage network and the College of Archaeology! NPC Classes! Now, the Game Control can offer new depth and customizable powers to his characters. Ten new NPC classes tailored just for the Hand of Glory, but useful in any Spycraft or Shadowforce Archer campaign. A new episode of the continuing global SFA Interactive campaign, featuring dozens of new plot hooks (both linked to threats and free-standing) and a new prop-driven Hook Sheet!

Prix d'Origine : 7.30 €     Remise - 59%
Prix Promo : 3.00 €       

RPG: Spycraft Shadowforce Archer - Campaign Setting
RPG: Spycraft Shadowforce Archer - Campaign Setting
What if James Bond quit the service, 'm' couldn't be trusted, and 'q' worked for the bad guys ?

Shadowforce Archer rips back a shroud of conspiracy that has penetrated the highest levels of government for over fifty years, unleashing a thrilling combination of high-octane movie action, psychic spies, mystic artifacts, and ultra-national villain organizations, poised to dominate the entire world, or leave it a pile of smoking ash.
You play a shadow operative of the vast Archer Conspiracy, charged with secretly keeping the world safe... from itself.
But a superspy's life is never simple. Now, at the dawn of a new millennium, the Archer Conspiracy faces its greatest challenge - a threat from within its own ranks. With its technical wizards gone rogue and Control de-stabilized, no one can be trusted and no place is safe. Are you ready to face the greatest threat the world has ever known ?

This is not your father's spy game ;)

Prix d'Origine : 14.66 €     Remise - 73%
Prix Promo : 4.00 €       

RPG: Spycraft - Modern Arms Guide
RPG: Spycraft - Modern Arms Guide
With every mission, agents visit red to receive the latest supercience has to offer, but what about all the other gear - the guns, the knives, the exotic weapons from every corner of the globe ?

This way, agent, to the best-stocked armory on the planet...

This book introduces hundreds of modern weapons options to the d20 system, bringing the pyrotechnic action of blockbuster movies right to your gaming table. Contained herein is everything you need to requisition, modify, and use your favorite firearms, melee weapons, tactical weapons, and martial arts weapons along with new combat rules to raise your game to a higher caliber !

This universal weapons and equipment compendium for all d20 system games includes...

Prix d'Origine : 14.60 €     Remise - 73%
Prix Promo : 4.00 €       

RPG: Spycraft - Game Control Screen and Agent Record Sheet Pack
RPG: Spycraft - Game Control Screen and Agent Record Sheet Pack
This package contains a tri-fold game screen that collects all the most used tables and charts for easy reference.
Also Included is a 32-page booklet featuring specialized record sheets for characters, masterminds, minions, foils, chases, and serial/season design.

Designed for use with Spycraft and the Shadowforce Archer campaign setting.

Prix d'Origine : 14.60 €     Remise - 73%
Prix Promo : 4.00 €       

RPG: Spycraft - D20 System Espionage Role-Playing Game
RPG: Spycraft - D20 System Espionage Role-Playing Game
Imagine that the world stands poised at the brink of oblivion, one press of a button away from total annihilation.

Now imagine that you're the only one who can stop it.


The Spycraft roleplaying game places the fate of the entire world in your hands. Spycraft introduces the world of espionage to the D20 system. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the world has ever known!

This exciting basic rules set for espionage roleplaying includes :

● Everything required to play any spy movie, television serial, comic book, or novel all in one place.
● Fully D20 System Compatible Mechanics! Action-packed mechanics bring the feeling of any spy genre to vibrant life - using a system everyone knows.
● All New Classes! Play a faceman, fixer, pointman, snoop, soldier, or wheelman.
●Over 150 Feats! Become a master of martial arts, sniping, hand-to-hand wheel weaponry, vehicles and chases, covert action, gear, or even style with eight different "feat trees."
● Exhaustive Gear Section! Over 50 pages, containing everything from melee weapons to the most advanced tools of destruction, plus a comprehensive list of the most common standard-issue espionage equipment, gadgets, and vehicles.
● Unique Chase System! Players compete directly with the Game Control in a battle of wits, timing, and skill, choosing from maneuvers and combat actions that interact with each other every round.
● The Mastermind System! Rules for the Game Control to design and play a personalized criminal mastermind, pitting him against the agents... and the world!
● Complete Player Support! Advice, hints, and how-tos for everything from modern criminal investigation to tradecraft the business of spying.
●Complete Game Control Support! Over 50 pages of material tailored just for Game Controls of the action-espionage genre. Instructions and rules for building formidable villains, challenging adventures, and intriguing NPCs.



Advice, hints and how-tos for everything from modern criminal investigation to tradecraft, the business of spying.



Prix d'Origine : 33.50 €     Remise - 82%
Prix Promo : 6.00 €       

RPG: Lord of the Rings - Core Book
RPG: Lord of the Rings - Core Book
Welcome to the epic fantasy that started it all!

Join the epic struggle of good versus evil in the greatest fantasy universe ever imagined.
Master wondrous magic and defeat fell beasts as your heroes face the dark might of the Shadow and its servants. Prepare to enter Middle-earth, the real that introduced fantasy to generations of fans the world over.

The LotR Roleplaying Game brings the epic adventure of J.R.R. Tolkien's beloved trology and the acclaimed hit movie to players and fans everywhere. Now you and your friends can enter the Middle-earth and take on the roles of any character or hero you can imagine, from a relucant hobbit like Frodo to a powerful wizard like Gandalf. Everything you need to play is contained in this book. Your stories are waiting to be told...

Prix d'Origine : 29.30 €     Remise - 80%
Prix Promo : 6.00 €       

RPG: Lord of the Ring - The Fellowship of the Ring Sourcebook
RPG: Lord of the Ring - The Fellowship of the Ring Sourcebook
The Journey Begins...

Join the Company of th eRing at the beginning of the greatest quest of all, and follow the paths of its members as they journey ever farther into shadow and peril. Enter Middle-earth an re-live the adventures of the Fellowship in this exhaustive guide to the people, places, and events of the Fellowship of the Ring. From tje pastoral hills of the Shire to the majesty of the Argonath and the Falls of Rauros, this book gives players and Tolkien fans alike a comprehensive overview of this beloved tale and its unforgettable characters.

Prix d'Origine : 22.00 €     Remise - 73%
Prix Promo : 6.00 €       

RPG: Deadlands - Varmints
RPG: Deadlands - Varmints
CREEPY CRITTERS!

The West is overrun!
Ever since the dead rose at Gettysburg, vicious beasts intent on terrorizing people into the grave (and right back out again) have plagued mankind. In the wilderness and in the cities, monsters lurk. Unless someone roots them out, humanity will surely perish. GURPS Deadlands: Varmints provides everything you need to take your GURPS Deadlands campaign to the lair of the beast.
Varmints has :

● Abominations - the Reckoners direct servants - like the terrifying Plague Rider.
● Dozens of varieties of unquiet dead - mummies, zombies, ghosts, and many more.
● Strange animals for every climate and terrain.
● Entirely new creatures, such as the Hive Buffalo and the Phrenomesmeric Zombie.
● Advice on creating and playing some of the West's weirdest creatures - as PCs!


Prix d'Origine : 7.30 €     Remise - 59%
Prix Promo : 3.00 €       

RPG: The rifter Your guide to the megaverse number Twenty-One
RPG: The rifter Your guide to the megaverse number Twenty-One
The Rifter is a vehicle to numerous Palladium role-playing worlds. It is a tool for Game Masters and players alike. A place to showcase new talent and exchange ideas for the entire Palladium Megaverse. Every issue, unique and informative.

Issue number 21 is packed with news and coming attractions as well as exciting material for Palladium Fantasy, Heroes Unlimited and Rifts.

● A giant, 40 page adventure for the Palladium Fantasy Role-Playing Game, 2nd Ed., plus Hook, Line & Sinker adventures.
● Heroes Unlimited Motherframe: A powerful type of psionic augmentation and the agents who us it.
● P.P.E. Channeling for all Palladium game settings.
● Rifts: Strange and unusual familiars found on Rift Earth.
● Rifts: The form and function of Techno-Wizardry.
● Rifts: Hammer of the Forge (fiction) - cliffhanger ending.
● News, what's coming from Palladium, and more.
● 96 pages of fun!

Prix d'Origine : 9.00 €     Remise - 67%
Prix Promo : 3.00 €       

RPG: D20 The Slayer's guide to Duergar
RPG: D20 The Slayer's guide to Duergar
Deceit and Treachery

The duergar, often called grey dwarves, live well-hidden in the darkness of the cold ground, reveling in mischief and evil deeds of all sorts and despising their cousins still living on a surface world now forbidden to them. Once a mysterious people, more has been discovered about their way of life, and sages hope that with the information provided by their texts one will be able to understand the intrinsic nature of these creatures and be aware of the danger they represent.

Duergar are masters of treachery and deceit and are engaged in an everlasting struggle with the other races of the underdark in their search for dominance over those realms. Drow are their fierce competitors in this domain, but duergar have surrounded themselves with such ingenuity that evendark elves have learned to respect them as capable adversaries. Duergar retain much of the dwarven race's traits even if their metabolism has changed somewhat to adapt to their environment, and their communities have evolved into a well-oiled fighting power to be reckoned with. Duergar are not to be taken lightly. They are cunning and intelligent and, most of all, can be very unpredictable.

Inside you will find:

● Duergar Physiology: The physical make up of a duergar is similar, but different, to dwarves. This chapter details the important divergences in the race.
● Duergar Roleplaying: How best to portray duergar in your games, including details on using them as player characters.
● Duergar Society: How the duergar's society is interlinked, including their adherence to dark religions.
● Duergar Habitat: Where and why duergar settle in the underground places.
● Warefare in the dark: How the grey dwarves battle in their world without light.
● Verhaven: An intricate and militaristic community of duergar.

Prix d'Origine : 7.30 €     Remise - 59%
Prix Promo : 3.00 €       

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